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Game Projects

The following are projects I worked on as a student in Digipen Institute of Technology. My roles ranged from 3D/2D artist, level designer to AI logic scripter. I have work with various engines from engines build from scratch, Unity and UDK editor.

Level Designer / 3D Artist

XM-13 Deadly assault is a 3D mech shooter where you pilot a mech and attempt to assault a rebel base. The game was done in Unity with half the team based in Singapore and the other half in the United States.

Project Nightmare

3D and 2D artist

Nightmare is a 3D top down single-player action-RPG where the player has to explore and defend a kid lost in a dream world. Set in a nightmarish dream where ghost and evil monster populate the environment, your goal is to help the kid escape unharmed.

Unity Title

Level Designer

Working at Chorus Games Pte Ltd as a level designer on an unannounced title. I was tasked with building a level for a 3D third person shooter.

Catch Me If You Can

AI Logic Programmer

Catch Me If You Can is a game where the players will have to outsmart a jelly fish and eat him up. Based in a colorful world under the water.

Internet Security Challenge is a game done in Unity and scripted in C#. It was a game meant to edcuate it's players on keeping their Username and Passwords safe as well as telling them Internet Security Protocols. It won the Merit Award in the Competiton.

3D and 2D artist, Programmer, Game Designer
National Infocomm Security Challenge

+65 90170131

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